Development on Galactic Highway stalled for a little while there. During this time I was still making small changes but I wasn’t focussing as I normally would on the project. The original premise for Galactic Highway was to make a small game, a small complete game, and release it. That…
Recently at work I found myself needing to write a method that would accept a variable number of parameters. I did this by using the params keyword. When I initially started looking at this problem I was a little unsure where to even begin. Of course I knew this was…
Starting a career in Software Development can be an exciting time. You’ve got your first job, you’re meeting lots of new people, you’re learning lots of cool technologies, and you’re hoping that you can make it through the first week without getting sacked. Maybe that last one was just me!…
What is a game without graphics? Not an awful lot, and once you have your sprites you’re ready to get them into Unity you need to figure out how to slice up that spritesheet. Look no further; in this article I’ll guide you through you first import of a spritesheet…
You can watch the video version of this tutorial here. Sprite sorting problems are something that everyone deals with when getting started with Unity 2D games. If you are me then they persist for a while and every now and then you need to refresh your memory. This is a…
If you want to watch the video of my first game jam adventure then you can watch it here or on the YouTube channel. Over the last two weeks I participated ion my first every game jam with a friend of mine and made a game called Padlock Ranch. The…
Christmas is over and it’s time to get back to work on Kitchen Chaos. Before the holidays I made plans to replace the pixel art with a more cartoon style. What followed was two weeks of work to realize that my artistic ability isn’t quite at the level I would…
So what is the game? It’s called ‘Kitchen Chaos’. It’s a working title and I have already changed it multiple times. In fact I think I may have put more work into changing the title of the game than I have into any other aspect of the game. That will have to change if I am to release it at any point.
Lately I have been taking part in the r/roguelikedev build-along event. I am of course attempting to do this in Unity. While doing so I came to the point where I needed to create a camera follow script to centre the camera on my player. I have two approaches to…